CI2LAB

Raphael Diluzio

Associate Professor of Design Science / Fine Art / Director Ci2 Concept Research Lab
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Office Location

CI2 Lab, C-Wing 5th Floor Science Bldg., 70 Falmouth St. Portland ME, 04101

Faculty Office Hours Summer 2017

10:00am - 3:00pm MTWTF

Phone

12077804385

Academic Degrees

  • Master of Fine Arts, MFA University of Pennsylvania & Cornell
  • Bachelor of Fine Arts, BFA California State University Long Beach

Profile

Raphael DIluzio is an artist, writer, professor, entrepreneur, and  serial creative who's developed a new the CI2 Concept Research Lab (Ci2CRL), at the University of Southern Maine. Specialist in Design  Science and Creative Intelligence, while maintaining studio praxis centered in visual image making. Interested in reconnecting praxis in painting with technology primarily through exploring the relation between traditional studio art and digital time-based media. Published author of theories on, the Creative Process, Creative Intelligence, Design Science and working with time-based media as well as critically examining how current emerging technology affects our culture. Recipient of NSF grant develop modules for teaching Creative Process Thinking and Creative Intelligence across STEM disciplines in higher education. Hear my TEDx talk on creativity archived on youtube at: bitly.com/7stepsofcreativity

Areas of Expertise

NEW MEDIA

Creative Process Thinking, Entrepreneurship, Innovation engineering Design and Development of Mobile Software Applications, Systems Design, User Experience, User Interface Design, Community Management, Social Network Design, Design Applied to Information Theory, Design Applied to Interaction, Social Media, Social Media Marketing, Social Media Networking Strategies, Social Distributed Advertising and Marketing

 

DIGITAL MEDIUMS

Video Mapping, Graphic Design, New Media Design, Interactive Design, Live Video Performance, Video Installation, Projected Painting, Digital Filmmaking, Animation, Shake, Logic Audio, Final Cut Pro, DVD Studio Pro, Motion (certified trainer in all), Photoshop, Illustrator, After Effects, InDesign, Adobe Director, Dreamweaver, Pro Tools, DVD authoring/ Information systems, structure and Synectic Design Interactive Cinema and Design, Cinematography, Immersive Design

 

TRADITIONAL MEDIUMS

Drawing, Painting, Design, Graphic Design, Filmmaking, Fresco, Relief Printing, Screen Printing, Encaustic, Mixed Media,  Basic Black & White Photography, Oils, Tempera, Acrylics

Research Interests

Collaborations between Fine Art, Science and Technology, Time-Based Art and Design, Interactive Art and Social Change.

Areas of Scholarship

Specialist in Design  Science and Creative Intelligence, while maintaining studio praxis centered in visual image making. Interested in reconnecting praxis in painting with technology primarily through exploring the relation between traditional studio art and digital time-based media. Published author of theories on, the Creative Process, Creative Intelligence, Design Science and working with time-based media as well as critically examining how current emerging technology affects our culture. Recipient of NSF grant develop modules for teaching Creative Process Thinking and Creative Intelligence across STEM disciplines in higher education. 

Recent Publications

2015          Infusing the Creative-Thinking Process Into Undergraduate STEM Education: An Overview, paper #1570075907 5th IEEE Integrated STEM Conference. Princeton University, Princeton, New Jersey, USA

2010          pintura eimagen en movimiento (Video Killed the Painting Star), Javier Panera Cuevas,  ©2010 Fundacia n Ciudad de Cultura, Salamanca, Spain

2011          VJing, Editor,Manuel Schmalstieg,©2011 Grayscale Press, Geneva, Switzerland, (http://greyscalepress.com/authors/raphael-diluzio/

2010          The Handbook of Research on Computational Arts and Creative Informatics, Editors, James Braman, Goran Trajkovski, Giovanni Vincenti

Chapter IX: Broken Cinema The Eye and Hand in a Time-Based, Towend University, IGS International

2009          You Are My Sunshine: There Is No Such Thing As Global Warming: REV1.2a, Catalog, Tacheles, Berlin, Germany

2008          Featured Artist Profile, Maine Arts Magazine, Winter 2008, Augusta, Maine USA

2008          Berlin Minsk, Catalog, Minsk Berlin, Museum of Modern Art, Curator Alexandr Rodin, Minsk, Belarus

2008          Cited and quoted in, The Art Fair Age, Pacco Barragan,Charta, New York, New York and Milan Italy 

2007          The Silent Eye and the Eye In Time, Peer Reviewed Journal Article, Academic Intersections, Peer Reviewed Online Journal,

http://edcommunity.apple.com/ali/collection.php?collectionID=776

2007          From Silence to Time, Raphael Di luzio author, Future Cinema Schikaneder, 0707 / 07 volume 5, Magazine Article

Presentations

2015          Infusing the Creative-Thinking Process Into Undergraduate STEM Education

5th IEEE Integrated STEM Conference. Princeton University, Princeton, New Jersey, USA

2012          TEDx Youth, Seven Steps of Creative Thinking, Cape Elizabeth High School, Cape Elizabeth, Maine, USA

2012          TEDx, Talk on Creativity and Innovation, Abrahamson Center, Wishcamper Building, University of Maine, Portland Maine, USA

2012          Creative Toolbox, Creative Survival Guide Series Lecture VI, Wishcamper Center, University of Southern Maine, Portland Maine, USA

2011          New Media Transitions in Education, National Discussion of Integrating Technology in K-12, Ljubljana, Slovenia

2011          The Architecture of Memory: A Personal History of My Work, University of New Hampshire, Durham, New Hampshire, USA 

Awards and Recognition

2015          Best Paper Selected, 5th IEEE Integrated STEM Conference. Princeton University, Princeton, New Jersey, USA 

Professional Activity

Present      Board Member, Maine Center for Creativity, Portland Maine

Present      Board Member, Arts in Motion, Philadelphia, Pennsylvania

Present      Apple Distinguished Educator, International Member