12/09/2024 Update:

And that concludes the 2024 season!
Thanks for competing in the Maine STEM Film Challenge!

On December 7th, 2024, we hosted the Maine STEM Film Festival in-person & remotely to showcase & celebrate our film submissions for the 4th Annual Maine STEM Film Challenge. Thank you to everyone who attended in-person & on our webinar.

The final results of the challenge are here:

K-3 Division:

  • 1st Place – Listening to the Amphibians – Yellow House Dragons – Family – China, ME

4-5 Division:

  • 1st Place – Rose-breasted Grosbeak Migration: Challenges and Climate Change – O.W.L.s – Dirigo Elementary School – Peru, ME
  • 2nd Place – Meteorology – Group 2 – Greely Middle School – Cumberland, ME

6-8 Division:

  • 1st Place – The 30 Year Bird Project – Northside Homeschool – Livermore, ME
  • 2nd Place – Beech Leaf Disease in Maine – Elena Domina – RSU22 – Hampden, ME

9-12 Division:

  • 1st Place – Common Snapping Turtles: The Documentary – Turtle Guru – Family – Portland, ME
  • 2nd Place – Quantum Computing  Christopher Gilbert – Individual – Cumberland Foreside, ME

Most Creatively Presented Film:

  • Division 6-8 – The Science of Blueberries – Team 2 – Cherryfield Elementary School- Cherryfield, ME

Most Accessible Film:

  • Division 6-8 – Neuroscience Emotions – The Neuroscience Investigators – Bonny Eagle Middle School – Buxton, ME

Winning films & the recorded webinar will be available to watch, hosted on our website/YouTube. While you’re waiting, check out the winning films from 2023!

Join the STEM Outreach program at the University of Southern Maine for the 4th annual Maine STEM Film Challenge!  This program will have students in the K-12, as well as college, making, editing, and sharing their videos!

There will be awards for best in age; and best overall. Depending on the number of entries, there will be more as well.

Teams can be from 1 to 10 members in size, and can be from a school; a family; a homeschool group, or anything in-between.

Of course for the program, all entries must be done by the students and they must be shareable with the MSFC.

Video submissions are due November 18th, 2024 – this is when team registration is due as well. 

The Maine STEM Film Festival and Awards will be held December 7th, 2024 at the USM-Portland Campus. This is a great opportunity to celebrate the accomplishments made by the film challenge teams – but not required to attend. We have teams from all over the state of Maine compete.



What is STEM?

Q: What are the STEM Fields that I could do a film about? A: The field has No Limits!

Well, almost. It has to be related to STEM and it can’t be a skit or an extension of a local science project you did (like growing beans in class). But you can do a film on the way beans germinate, sprout, and grow. Facts folks, facts.

To remind everyone, STEM stands for Science, Technology, Engineering, and Mathematics. In our case, we are also asking you to incorporate ART, so you may see the acronym STEAM as well.

Here are a FEW of the possible variations available. PLEASE, films must be generic enough that your average youth or adult can understand what you are talking about. It is on YOU to provide the media that can transition people to a point of awareness. Also we expect grade appropriate videos and skill demonstration, so a 2nd grade team won’t be judged the same as a college team. Same general idea, but skill assessment will be different.

“Our Friend the Beaver” may be exactly as correct as “Understanding the Impact of the American Beaver on Ecological Development of Wildlife Parks” Depending on your age and intent.

There is also a LOT of overlap. A person studying genetically modified corn is likely studying agriculture, chemistry, biology, microbiology, molecular physics, and who knows what else.

  • Natural Resources, research and application
  • Technologies
  • Crop management
  • Genetic research
  • Pest management
  • Sustainability
  • Forest Research and Management
  • Wildlife Research and Management
  • Natural Resources, research and application
  • Technologies
  • Crop management
  • Biochemistry
  • Biophysics
  • Molecular biology
  • Botany and Plant biology
  • Epidemiology
  • Genetics
  • Microbiology
  • Immunology
  • Physiology
  • Pathology
  • Zoology and animal biology
  • Computer engineering and architecture
  • Computer programming
  • Data Science
  • Network applications
  • Application development
  • Gaming and game theory
  • Informational technology and support
  • Information Sciences
  • Integration and integration management
  • Workflow management
  • Aerospace Engineering
  • Agricultural Engineering
  • Biomedical Engineering
  • Chemical Engineering
  • Civil Engineering
  • Computer Hardware Engineering
  • Electrical Engineering
  • Environmental Engineering
  • Health and Safety Engineering
  • Industrial Engineering
  • Marine Engineering
  • Materials Engineering
  • Material Handling Engineering
  • Mechanical Engineering
  • Petroleum/Solar/Hydro/Wind/Geothermal Energy Engineering
  • Robotics
  • Alternative or complementary medicine
  • Clinical or medical lab science
  • Dental Science
  • Diagnostics, intervention, and treatments
  • Epidemiology
  • Medicine
  • Nursing
  • Psychiatry
  • Optometry
  • Osteopathic medicine
  • Pharmacy Science
  • Public Health
  • Veterinary Medicine
  • Foundations
  • History and biography
  • Recreationally mathematics
  • Number theory
  • Algebra
  • Combinatorics and graph theory
  • Game theory
  • Geometry
  • Topology
  • Analysis
  • Probability and Statistics
  • Computational Sciences
  • Mathematical Physics
  • Astronomy and astrophysics
  • Chemistry
  • Crystallography
  • Earth Sciences
  • Meteorology and Atmospheric Science
  • Nanotechnology
  • Physics
  • Cognitive and Perceptual 
  • Developmental
  • Educational
  • Forensic
  • Sports

Resources

DISCLAIMER:

None of these resources have been checked, confirmed, etc. Check them out for yourselves. These were mostly the result of Googling the web and reporting back the results. We use Pinnacle Studio Ultimate from Corel, but that is a paid for software package. If you know of some great resources, email msfc@maine.edu and put “MSFC Resources” in the subject line.

NOTE: Any links are just recommendations from resources we found online, unless they say they are made by us.

 By Director Tom Bickford (Google Slide Show).

https://creativecommons.org/
Use their search feature to find material


Also suggest you search Google (or other search engine) and include “creative commons” to see what is available.

For example:
Searched YouTube for “space video creative commons” and found a number that list them as CC appropriate videos. Of course search for whatever topic you are working on.

https://uppbeat.io/
https://stock.adobe.com/ Adobe has a wide range of media to use in your video, don’t believe any of it is free, but all of it is licensable.

https://www.studiobinder.com/blog/where-credit-is-due-film-credits-order-hierarchy-with-free-film-credits-template/
Gives a standardized order for your credits, adopt one of the options to fit your movie.
A number of video editors provide you with a title and credit editor feature and animation/transition edits to allow for the scrolling or other entry/exit features.
Also check out YouTube if you want to use Google Slides or Microsoft PowerPoint to create your own scrolling credits using those products. Both of those allow you to export as a video and that allows you to then incorporate it into your video when you are editing your film.